The video game industry is no stranger to controversies surrounding in-game purchases and microtransactions. Blizzard Entertainment, in particular, hascourted disaster more times than anyone has ever bothered to count. Case in point, as soon as Blizzard rolled out their new Diablo 4 crossover skins for Overwatch 2 as part of their Season 7 Ultimate Battle Pass Bundle, priced at a steep $39.99, players were more than just a tad irate. The contention isn't just about the price tag, but the exclusivity of the individual skins: they could only be obtained by purchasing the entire bundle, and what's more, even premium in-game currency couldn't be used for the acquisition.

Blizzard's marketing strategy for the crossover skins heavily spotlighted Overwatch 2 characters, Moira and Pharah, as Lilith and Inarius from Diablo 4. Naturally, this made fans want to don these skins. The sting of discovering these sought-after cosmetics locked behind the exorbitant price, and a rather high one at that, was felt deeply.

Overwatch 2 players took to social media platforms like X and Reddit to voice their frustrations, drawing attention to its value proposition, or lack thereof. Comparisons were quickly made, with many noting that the cost of the bundle was nearly equivalent to the price of Overwatch upon its release.