Director Francis Lawrence has revealed why he is interested in bringing the BioShock video games to life for Netflix. He made this revelation during an interview while on a press tour for his latest film, Slumberland. He also expressed his confidence in overcoming the much-dreaded video game curse with this adaptation.

During the Collider interview, Lawrence stated that he understood his assignment and knows just what to do to create an incredible adaptation of the video game. The veteran director stated, "First of all, I think it's one of the best games ever created. It's also, I think, one of the most visually unique games ever created. The other thing, and one of the things that always appeals to me, is it is very thematic. There's real ideas and philosophies underneath the game property, and it's really, really, really thought out."

He continued by saying that while many games may have a great world, an amazing lead character, or even provide the foundation for set pieces of some kind, they don't usually have the weight that BioShock does.

While discussing his plans for the movie with Steve Weintraub, the Hunger Games director stated that he and his team were in conversation with Ken Levine, the game's creative lead, and Take-Two Interactive, its publisher. He also promised that the movie would stick to the game's tone. However, he noted that the movie feels like handling multiple genres at once. Lawrence stated, "One of the other things that I love, love, love is that sort of strange mashup of genre, the idea that you have what feels like a period piece, mixed with body horror, mixed with sci-fi. It's one of those great mashups, and I think it can be really unique and really beautiful and really entertaining."

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