It's one thing to design a game to let players know that they have to "git gud" and it's another thing entirely to go out and tell them that they're not good. Antagonizing the players is a surefire way to get on their bad side - just ask Bethesda - and Arrowhead Game Studios is starting to find out why. The good news for Arrowhead is their CEO, Johan Pilestedt, arrived in time to douse the flames of backlash before things got too out of hand.

The first major Helldivers 2 update has officially arrived, tweaking weapon performance and addressing longstanding issues with orbital strikes and the flamethrower. However, the patch also nerfed the previously dominant Railgun and shield combo, a popular loadout for tackling the game's highest difficulty settings.

This change, unsurprisingly, didn't go down well with a segment of the player base. The Helldivers 2 subreddit and Discord server erupted with complaints, with players arguing that the toughest difficulties were now nigh-impossible without the overpowered setup.

Things escalated when one of the game's developers responded bluntly to player concerns, pushing back against the notion that the nerfs "ruined" the game. A Discord moderator also waded into the fray, adopting a more confrontational tone. The same developer's admission of "trolling" for personal amusement and remarks that belittled players' skill levels added fuel to the fire, prompting an even stronger reaction from the community.