The Legend of Zelda series was forever changed with the introduction of Breath of the Wilds and Tears of the Kingdom. The games shifted from traditional linear entries to open-world gameplay, making the most recent titles hugely popular with fans.

Despite the popularity of open-world games, there have been calls for Nintendo to return to the more linear gameplay for the Zelda series. There are still fans who enjoy the classic-style 3D Zelda games such as Wind Waker and Ocarina of Time and would want to see the series return to its roots.

In a recent interview with IGN, Zelda series producer Eiji Aonuma addressed the clamor to return to the traditional linear gameplay of previous titles. The producer said that entries featuring linear gameplay are "games of the past." Aonuma believes that freedom and flexibility are integral to the studio's design philosophy moving forward.

Despite the popularity of open-world games, some players still want to see the series return to the traditional linear gameplay.

"It's interesting when I hear people say [I miss traditional linear Zelda]," Aonuma shared, "because I'm wondering 'why do you want to go back to a type of game where you're more limited or more restricted in the types of things or ways you can play?'"