Techland recently released a new update for Dying Light 2, introducing a premium currency to the sequel known as DL Points. While microtransactions aren't new to the Dying Light series, the addition of DL Points is a departure from the traditional system where players purchased bundles with real currency. Techland's stated rationale for this new system is that it offers a streamlined way for players to buy in-game bundles without needing to leave the game interface. This change also simplifies the process for the developer by eliminating the need to set up the bundles on multiple external platforms.
Unfortunately for the Polish studio, this change has been met with considerable backlash. Players who logged in after the update were greeted with a gift of 500 DL Points, which must be claimed by October 7. The issue? Most in-game bundles cost 550 points. In real money terms, while a player could previously purchase a bundle for around $6, they now have to spend $10 to get 1,100 DL Points. The result is that players are forced to invest more money upfront, with many left with an excess of unusable points.
It's a situation that mirrors that of its contemporaries, implying that Techland has learned the wrong lessons from taking a look at what other games are offering at the moment.
Some are pinning the blame on Techland's recent acquisition by Tencent, which the developers have since denied. But, the dissatisfaction doesn't end there. Not long ago, the game's community manager, known as Uncy, left the company, and his replacement made a controversial remark on the game's Discord channel, suggesting that players unhappy with the DL Points system should "play something else." The former community manager, Uncy, has expressed his disagreement with the new system publicly.
