According to data from SteamDB, Deadlock, Valve's not-so-secret in-development MOBA shooter, has managed to attract nearly 90,000 concurrent players over the weekend. This impressive figure puts the invite-only title ahead of many AAA titles, including the recent release of Concord, which hasn't even reached more than 1,000 players on Steam so far.
The game's success is even more remarkable considering its current state. Valve has warned Deadlock is still in "early development," as it remains full of temporary art and experimental gameplay. Despite this, or perhaps because of it, players have been flocking online to share footage of its chaotic matches, often with hilarious unintended mishaps.
Although, if we're being honest, the limited access to friend invites via playtesters is probably fueling Deadlock's popularity.
Interestingly, Deadlock's success comes at a time when new hero shooters are said to struggle to gain traction. As previously mentioned, PlayStation's recent release, Concord, failed to reach even 700 concurrent players on PC in its debut weekend, despite receiving positive reviews.
Concord isn't a bad game. However, it lacks the distinction that makes it easy to describe to someone else without making it feel too derivative from its competition.
