Most if not all open-world games have some sort of ground vehicle to help players move around the map. While The Elder Scrolls V: Skyrim featured horses, Starfield only has jetpacks leading to some negative reviews.
If you've played a few hours of Starfield, the lack of ground vehicles may start to become evident. The game sometimes feels like a walking simulator when missions require you to move over a thousand meters from your landing spot. It becomes especially tedious when a player becomes encumbered, disabling fast travel.
When asked about the lack of vehicles in the game, Bethesda explains that it is a deliberate choice. In an interview with Bloomberg, game director Todd Howard said that they have considered adding vehicles to the game. However, the devs wanted players to use jetpacks to experience as much of the planet-side exploration.
"It's something we consider," Howard said. "Once you do vehicles it does change the gameplay. By focusing once you land on your ship that you're foot, it lets us really for the players make it an experience where we know how fast they're seeing things."
