It's not every day that a game from a giant franchise is released, criticized, ignores the criticism, decides to walk into the flames, and finally decides to embrace destruction only to be reborn as a Phoenix.

That's what happened with Final Fantasy XIV, or at least, its first version. If you want to know more about this story of overcoming that would make Rocky Balboa's motivational speech proud, we have an amazing article right here.

Although this version gave Square Enix a lot of headaches, they decided to keep the plot of the original game as official, only adapting things here and there in the re-release, in order to avoid too many loose ends, such as one pretty convenient widespread amnesia that made almost everyone forget who you were. It is understandable though, considering that they would have to create two dialogs for each character present in both versions if you were a legacy (who played version 1.0) or non-legacy player.

However, in case some nostalgic or completionist players (like me!) would like to try the 1.0 version to know its story, so far, this is impossible. Therefore, to satisfy your curiosity and to introduce you to the beginning of the Warrior of Light's journey, I wrote this article telling you about the plot before the world was almost destroyed by the most awesome dragon king in games, Bahamut. Final Fantasy XIV Protagonist Every story has a protagonist, and it is interesting to go a little deeper into them to put it into context. You play an adventurer seeking fame and glory as most around the continent of Eorzea and as you progress on your journey, your story becomes intertwined with the world.

In the game trailers, your character is depicted by a male Midlander Hyur, but you could choose from five different races. They are a silent protagonist who apparently has no outstanding abilities or remarkable skills. Eventually, you discover otherwise. You have a special ability called the Echo which allows you to take a peek into the happenings of the past. It also protects you from the primal's tempering, a type of mind control, making you a powerful ally against those entities and a reason to always give you the frightening roles.