
Final Fantasy 16 is Coming to Xbox, Says Insider
Square Enix's expansion into Xbox consoles is coming, but fans shouldn't hold hope for it to happen anytime soon.

Square Enix's expansion into Xbox consoles is coming, but fans shouldn't hold hope for it to happen anytime soon.

Square Enix's statement in its last investor Q&A reaffirms the company's 18-month plan for Final Fantasy 16.

Square Enix continues to tease the upcoming changes to the original installment's story in the latest trailer for Final Fantasy 7 Rebirth.

With the Xbox port coming soon, Square Enix might want to look into bringing Final Fantasy 14 into the Nintendo Switch or its successor.

Expanding on the side stories is one way of making Final Fantasy 7 Rebirth feel more immersive and emotional.

Expanding the already expansive world of Final Fantasy 7 means that the sequel will be a lot bigger than initially expected.

Empathy isn't the gaming industry's best quality, so it's always nice to see gamers band together to show support.

Ten hours is just about as long as some full games are these days, which should be more than enough to make Final Fantasy fans happy.

The fact that Square Enix is talking about FF16's PC port already means that its release date announcement is coming soon.

Naoki Yoshida dashed any hopes that Square Enix and Creative Business Unit III might revisit Final Fantasy 16 in the near future.

The official reveal of The Rising Tide has started discussions about possible multiple alternate endings coming to Final Fantasy 16.

Square Enix and Creative Business Unit III aren't letting the mixed reactions stop it from making the true fans happy.

According to the original, roughly 90% of the individuals that worked on Final Fantasy 7 Remake stayed on for Final Fantasy 7 Rebirth.

The possibility of a Diablo collaboration, along with other exciting partnerships, further broadens Final Fantasy 14's future possibilities.

While Final Fantasy 14 usually takes inspiration from classic job roles for its classes, the Viper class will be one of its first unique ones.

Where other developers are forcing multiplayer and live-service elements into their games, Square Enix is going the other way around.

Final Fantasy 16's decision to launch on Steam on the PC instead of being a timed exclusive suggests a shift in Square Enix's strategy.

Nintendo and Capcom have demonstrated that it's possible to find success treading the fine line between AAA projects and mid-sized games.