Second Extinction, the dino hunting first-person shooter that initially captivated Turok fans, has officially been canceled.
The game's developer, Systemic Reaction, which embarked on the game's creation three years ago, has unveiled that its journey through early access has come to an unexpected halt. This cancellation is not only disappointing for the team but also to those who believed in the game's promise.
When it first hit the market, Second Extinction presented itself as an adrenaline-packed experience where teamwork is key to victory. Set in a frozen yet perilous world, the game required players to act quickly, employing a combination of weapons, abilities, and skills to fend off a horde of previously extinct predators more vicious than ever. This exhilarating experience was brought to life by a group of 35 gifted developers from 15 diverse countries. Their collective effort was a testimony to the unity in diversity that the division's team in Malmö, Sweden, stood for.
However, the game's vibrant outset seemed to darken as critical issues began to manifest. Systemic Reaction, a relatively small developer, found themselves ill-equipped in terms of resources to resolve the challenges and consequently meet their quality benchmarks. The initial plan was to launch the complete 1.0 version of Second Extinction late last year. Yet, the surfacing of these critical issues close to the release date forced the team to reconsider, with the realization that the investment needed to meet their targets was beyond their reach.
