Star Wars: The Old Republic recently celebrated the belated launch of the Legacy of the Sith expansion, heralding the start of the 7.0 update cycle in the game. Planned to coincide with the game's 10th anniversary, the expansion was delayed, and even after the extra development time had a... rough launch to say the least. One of the few features that received nearly universal praise was the addition of Combat Styles - with the help of this guide, you'll learn all about them and how they work.
Combat Styles have been one of the most anticipated features heading to the game ever since they were announced, shaking up the previous class/advanced class combos entirely and giving players a great deal of more freedom when creating new characters. It also goes hand in hand with the new Loadouts feature, which makes it easier to swap between Combat Styles.
While a welcome addition, Combat Styles and Loadouts also aren't without their bugs and potential pitfalls, so we'll be touching on those in this guide as well - and whether or not it's worth to pick up a new Combat Style right off the bat, or if you might want to wait with it.
What are Combat Styles?
Combat Styles are, essentially, the exact same thing as Advanced Classes were before 7.0 - the difference is, they are no longer tied to Classes, which are called Origins now. In the past, when creating a character you would pick from 8 classes (4 mirrored on each faction), which would have 2 advanced classes. For example, you would select Jedi Knight, and then either Sentinel or Guardian. You could also pick Jedi Consular, and then Sage or Shadow. You could not, however, be a Jedi Knight and a Shadow.

