compared to its multiplatform competition. Bethesda Game Studios' latest game was the best-selling title in the United States in September this year. What's even more amazing is that it's just the second console exclusive to join the list of the best-selling games of the year so far, with the only other title being the GOTY frontrunner, The Legend of Zelda: Tears of the Kingdom.

Starfield's distinction as an Xbox exclusive is important. It doesn't matter how many times Xbox admits its defeat, there exists a fierce rivalry among platforms. PlayStation, with its expansive user base, often gives a lot of games access to a broad potential market. For a game that excludes this considerable chunk of the player base to perform outstandingly is nothing short of exceptional. In other words, Starfield's success has been realized without tapping into the vast PlayStation playerbase.

Additionally, the fact that Starfield was available on PC Game Pass and Xbox Game Pass from Day 1 further underscores its achievement. Historically, titles made available on subscription services have the potential to see a dip in direct sales, given that subscribers can access these games without a separate purchase. Even Microsoft has admitted the Game Pass cannibalizes game sales. However, Starfield defied these odds. Circana, previously known as the NPD Group, highlighted that despite its availability on Game Pass, Starfield's sales remained robust. A testament to this is that within its launch month itself, Starfield achieved the highest dollar sales on PC.