PlayStation, Sony's behemoth of a gaming arm, finds itself faced with an unenviable financial paradox: thriving hardware sales that exceed initial expectations but it's not making enough money to sustain its current trajectory.

As the console manufacturer's industry-leading flagship console, the PlayStation 5, continues to break records, its financial health is also raising eyebrows.

Despite initial ambitions to ship a record 25 million PS5 units within the fiscal year ending in March, Sony has had to adjust its forecast down by four million units. Furthermore, as per a CNBC report, the tech giant's shares took a hit, plummeting by up to 8.4% shortly after the announcement, with around $10 billion in value being erased from Sony's stock as a result of both the reduced console sales forecast and a stark decrease in its operating margins. From boasting margins of 12-13% in the preceding years, the gaming division's profitability is now down to a mere 6%, a disappointing figure that, according to Jefferies equity analyst Atul Goyal, is "almost near decade lows."

We're still surprised at how much more Marvel's Spider-Man 2 cost to make compared to the first game and the standalone spin-off.

So, what's causing this unfortunate profit crunch? The answer lies in the skyrocketing costs of game development. Blockbuster titles like Marvel's Spider-Man 2, reported to have cost a jaw-dropping $300 million, exemplify the immense financial burden placed on developers.