Few rivalries in and out of gaming are as storied as that between the iconic mascots of SEGA and Nintendo, Sonic the Hedgehog and Mario (the Plumber), respectively. Since Sonic's high-speed debut in 1991, Sega has relentlessly pursued the goal of not just catching up to but surpassing the iconic Italian plumber. Sega executive Osamu Ohasi reignited this age-old competition with a bold declaration of intent: "Simply put, I want to surpass Mario," as per a translation posted on ResetEra.
This declaration isn't born out of rivalry alone, but also in mutual respect. Ohasi's ambition for Sonic to be played across the world, much like Mario, and for Sonic's movies to eclipse Mario's cinematic success is, thanks in part, fueled by deep admiration for Nintendo's mascot. Moreover, Ohasi envisions a Sonic-themed attraction in Universal Studios Japan, indicative of his aspirations to expand Sonic's brand beyond the gaming sphere.
However, achieving this dream has been an uphill battle. Sonic's most recent platformer, Sonic Superstars, launched just days before Nintendo's Super Mario Bros. Wonder. Despite the head-to-head release, the newest Mario has significantly outperformed Sonic's, scoring a 92 on Metacritic compared to Sonic's modest 73. Even in Hollywood, while Sonic's first two films performed well, The Super Mario Bros. Movie's box office success and record-breaking opening weekendhave set a high benchmark for Sonic to aspire to.

