Ninja Theory was a bargain purchase for Microsoft

Embracer Group still holds the trophy for the coup of the decade but Microsoft's purchase price of Ninja Theory comes close.


Hellblade: Senua's Sacrifice isn't so much a game as it is a technical showcase and a deep dive into the human brain.

In the gaming industry, keeping business strategies under wraps is imperative but nigh impossible. Case in point, the veil of secrecy was lifted recently as internal documents from the tech giant Microsoft surfaced amidst the ongoing Federal Trade Commission (FTC) vs. Microsoft Corp hearing.

The FTC case, a landmark legal kerfuffle that could reshape the business of video game production and distribution, sheds a bright light on a treasure trove of previously classified details regarding Microsoft’s acquisition strategies.

It gives everyone, including us, an unprecedented peek into the machinations of one of the industry’s most formidable and foremost players.

Ninja Theory’s price seems like a paltry amount when held against the price that Microsoft is trying to pay to buy Activision Blizzard.

According to the documents disclosed during the hearing, Microsoft shelled out $117 million for the acquisition of Ninja Theory, the renowned developer of games like Hellblade: Senua’s Sacrifice, DMC: Devil May Cry, and Enslaved: Journey to the West.

Apparently, Microsoft pulled the trigger on the relatively cheap buy following the release of Hellblade: Senua’s Sacrifice in 2018, which was critically acclaimed and amassed a loyal fan base.

The acquisition, along with those of Turn 10 Studios, Playground Games, Compulsion Games, and Undead Labs, was part of Microsoft’s strategic push to invest in first-party Xbox content. The portfolio of these studios, as we have since come to know, was bought to bolster Microsoft’s line-up and fortify the Xbox Game Pass service.

Interestingly, while the acquisition of Ninja Theory was significant, it was just one part of a much larger scheme. Microsoft’s list of potential targets is much longer with bigger names, which includes heavyweights like Remedy Entertainment, 505 Games, People Can Fly, CD Projekt Red, Mundfish, IO Interactive, Fireproof Studios, Giant Squid, and FromSoftware.

Moreover, the documents revealed Microsoft’s intentions of buying Sega in a bid to bolster the Xbox Game Pass, a move that was underlined by the business plan devised by Xbox Gaming CEO Phil Spencer and other Xbox leaders. Even Bungie, now owned by Sony, and Activision Blizzard, for whom Microsoft had considered splurging a staggering $69 billion, found their way onto this list.

It’s a bargain as well considering that Sony paid nearly double to buy Insomniac Games ($229 million) in 2019 and Respawn Entertainment cost EA so much more ($455 million) in 2017.

Of course, this isn’t even on the same level as Square Enix’s firesale last year, when Embracer Group bought all its western subsidiaries.

You can’t blame Microsoft for trying to outspend its competition when, technically, it can.

In any case, Microsoft appears to be playing the long game with its Ninja Theory acquisition. The studio has only released two projects since the buyout, one of which was a little-known title, Bleeding Edge that came out in 2020. Senua’s Saga: Hellblade 2 isn’t scheduled to come out any time soon but it will be exclusive to the Xbox Series S/X when it does. The studio is working on an experimental psychological horror game, Project Mara, which has been in the works since, at the very least, 2020.

If nothing else, this disposition has been a treasure trove of information about what Microsoft has been planning for years as it tries to keep up with Sony.

In any case, Microsoft previously expressed its confidence in being able to outspend Sony, which makes sense when you’re worth trillions of dollars.

Ray Ampoloquio
Ray Ampoloquio // Articles: 7186
With over 20 years of gaming experience and technical expertise building computers, I provide trusted coverage and analysis of gaming hardware, software, upcoming titles, and broader entertainment trends. // Full Bio