It feels like monetization in games has been a hot button topic for quite a while now, with the initial lootbox controversies having started years ago - and Oblivion's horse armor even further in the past.
Some countries have already moved to legally restrict some practices, like the sale of lootboxes, and Australia might soon join them if a new bill is passed.
Both the authorities and the wider gaming community have been litigating and relitigating lootboxes and their role in games pretty much nonstop since this kind of monetization became common in popular games, but passing laws isn't quite as quick as posting an angry comment online.
While Belgium and the Netherlands moved with surprising speed to put legal limits on lootbox distribution, other governments are still mulling over whether the practice constitutes gambling or not. Lootboxes have faced widespread criticism, viewed by many as exploitative and preying on people with gambling issues.


