Bethesda Game Studios has confirmed Starfield will receive native support for Nvidia's Deep Learning Super Sampling technology. This update, aimed to elevate the visual fidelity and performance of the game, marks a pivotal moment for the divisive title.

When Bethesda initially announced a partnership with AMD for Starfield back in June, fans weren't happy. Many took to social media to air out their frustrations, believing this alliance indicated an exclusion of support for DLSS, which turned out to be true. At the time of its launch, Starfield came equipped with AMD's FidelityFX Super Resolution 2 (FSR 2) and FidelityFX Contrast Adaptive Sharpening (CAS), leaving out Nvidia's much-lauded DLSS. The absence of DLSS support became a major talking point among players, especially given the title's status as one of Bethesda's most ambitious projects to date.

However, it wasn't long before the modding community stepped in to fill the gap. Modders swiftly introduced DLSS and frame generation into Starfield, a recurring theme of modders solving problems for Bethesda. The modifications, while impressive, were unofficial and not without their issues, including sporadic crashes and performance inconsistencies. It didn't help that a modder paywalled a more advanced DLSS 3 mod was paywalled by a modder, igniting discussions about accessibility and monetization in the modding ecosystem.

If we're being honest, Starfield's graphics are the least of Bethesda's concerns.