As the interstellar universe of Bethesda's Starfield begins to unfold, a plethora of questions have arisen, not just about a potentially never-ending and expansive cosmos but about the technology powering it. The one that stands out is lack of support for Nvidia's Deep Learning Super Sampling (DLSS) and Intel's XeSS upscalers.
Ever since its initial announcement, Starfield has had players hoping for high-fidelity visuals provided by DLSS. Yet, it's a lock now that Bethesda's exclusive partnership with Advanced Micro Devices has impacted this. The hints (and backlash) were there all along. When it was revealed that Bethesda's starry venture would orbit around AMD, particularly with AMD engineers deep-diving into the game's Creation Engine 2 for FSR2 (FidelityFX Super Resolution 2.0) implementation, it cast shadows over DLSS's inclusion.
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