In the heart of the gaming world, a colossus has stumbled, and its fall might herald the end of an era. E3, which stands for Electronic Entertainment Expo, the annual event that has been a cornerstone of the gaming industry for decades, is in a bit of a struggle.

Based on recent public financial records, the Entertainment Software Association (ESA), which hosts E3, is grappling with a massive hole in its pockets following the economic fallout of its digitized expo in 2021, an event costing more money than it brought in.

The ESA spent an estimated $7.3 million on E3 2021, a staggering sum that includes $3.9 million that it paid to the Paragon Creative Agency for trade show management, $1.6 million to Game Cloud Network for creating an online platform for the event, and $584,000 to Smithbucklin, another firm involved in trade show management.

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These ballooning expenses, fueled by the significant challenge of the shift from a physical to a digital platform because of the COVID-19 pandemic, resulted in an alarming deficit. E3 2021 drew in revenue of just $3.4 million, which means it lost the ESA roughly around $4 million. This, on top of the fact that the ESA experienced a $274,000 loss in 2020 due to the cancellation of the event because of the pandemic, suggests that E3's financial footing is far from stable.