In a gaming landscape awash with big-budget, high-stakes releases, Bethesda Game Studios' Starfield occupies a single constellation. As the developer's first original IP in 25 years and the inaugural venture into its hallmark first-person RPG genre since Fallout 4 in 2015, the hype surrounding Starfield is, for lack of a better word, astronomical. But it's just not the hype that's expansive; the game itself, set to launch on September 6 is promising a universe so sprawling that it practically begs the question: How long would it take to beat this behemoth?

In the lead-up to its launch, Bethesda pulled no punches in raising expectations. Boasting over 1,000 explorable planets and more than 100 star systems, the sheer scale of Starfield's world is, at least on paper, almost incomprehensible. Todd Howard, the director at Bethesda, confirmed that the game would be even lengthier than its most recent and storied predecessors, Fallout 4 and The Elder Scrolls V: Skyrim. According to Howard, the main story alone would take around 30 to 40 hours to complete, suggesting that the campaign is nearly 20% longer than those of the developer's previous titles.

But to frame Starfield's grandeur solely in terms of its main story would be a grave underestimation. Players have often found that the soul of Bethesda games lies just as much in the sprawling side quests, the ancillary activities, and the almost obsessive attention to environmental detail. Reviews corroborate this sentiment.