The UTIL/PRO-Tek ComNet-2020 Shoulder Pads and the TAC/SCM-P Knee Pads for the Mirage IIC Armor Core appear as different armor pieces. An upcoming Halo Infinite patch will restore these armor pieces to their original appearance. While this issue is active, the bundles containing these items (the ComNet and Erinyes bundles) will be unavailable for purchase. The bundles will become available for purchase again once the items are restored to their original appearance. If you purchased the ComNet or Erinyes bundles while they displayed the incorrect appearances, the development team will be granting you the Credits you spent on purchasing this bundle. This grant will be completed after the hotfix update is released and it will not revoke your ownership of the bundle contents. Submit a ticket if you would like a Halo Support agent to reach out directly when this grant is complete.
When first launching the Season 5: Reckoning update, the initial Battle Pass purchase menu may briefly show incorrect prices for both Premium Pass options. The correct prices will appear after a few seconds, and attempting to purchase either option while the incorrect price is shown will result in the correct amount of Credits being deducted.
When using the Spawn in Vehicle option in a Custom Game session, the non-interactive intro sequence for the match will show the players' Spartans standing on top of their vehicles.
On Xbox One consoles or PCs with lower quality video settings enabled, Spartans may briefly appear to have solid black textures during a multiplayer match's non-interactive intro sequence.
If the settings listed below have been changed to a non-default value, they will revert back to their default value upon entering the Halo Infinite Campaign menu: Event Feed Background Mode Event Feed Background Opacity 6x Zoom Level Sensitivity
Customization changes may not be immediately visible to other Fireteam members in the multiplayer menus. On Xbox consoles, Fireteam members may briefly appear to revert to a default Spartan after completing a multiplayer match. This issue only occurs in the multiplayer menus and all equipped customizations will be visible in a multiplayer match.
Workaround: leaving the Fireteam, waiting for a few seconds, then rejoining the Fireteam will update your Spartan for Fireteam members."
When equipping customization items on an Armor Core in the Armor Hall menu, the preview tiles for the Utility and Knee Pad sockets may sometimes show the back side of that customization area.
On Xbox One consoles or PCs with lower quality video settings enabled, the Perfect Circle helmet attachment may overlap with the Spartan's helmet.
Launching Halo Infinite then navigating to the Community tab and starting a Custom Game using a map file listed there may result in the Custom Game lobby starting with a different map selected. Workaround: After launching Halo Infinite, navigate to the Custom Game lobby before selecting a community-made map file.
Occasionally, switching between the main menu's tabs may result in missing lighting or effects in the Play tab.
After restarting a Custom Game match via the pause menu, finishing the restarted Custom Game may result in the Post Game Carnage Report (PGCR) to display incorrect or missing match statistics. When this issue occurs, Match XP is not awarded. Workaround: Rather than restarting an in-progress Custom Game match, select the End Game option in the pause menu then start a new match. This will ensure that either match, if eligible, will grant Match XP.
In the Team Lineup tab of the Post-Game Carnage Report (PGCR), Observers will see a zoomed in view of the players' Spartans.
When leveling up a Battle, Event, or Operation Pass, the Season 4: Infection insignia may briefly be visible during the level up animation. This issue only affects Passes released after Season 4: Infection.
The Woodlands Tradewinds vehicle coating does not apply to the M12 Warthog's turret as intended.
Weapon and equipment pickup prompts are not consistently visible for Survivors in Infection multiplayer matches. Workaround: When this issue occurs, the weapon or equipment can still be picked up by the affected player.
When playing the Infection gametype in a Custom Game session, setting the Infected starting weapon to a non-default option will result in Alpha Infected players being unable to fire their weapon after sprinting.
If a Survivor and Infected kill each other at the same time with melee attacks, the Survivor may receive a -10 Personal Score betrayal penalty.