Final Fantasy 7 Rebirth, the highly anticipated follow-up to Final Fantasy 7 Remake, has received critical acclaim ahead of its launch on March 29. It earned a Metacritic score of 93, surpassing its predecessor’s score and is now the first game in the franchise to earn a score higher than 90 since Final Fantasy 12, which launched in 2006.
This is an especially meaningful achievement for game director Naoki Hamaguchi, who replaced Tetsuya Nomura, as he openly shared that reaching a score above 90 was a key goal for the development team.
In a message on X, Hamaguchi expressed his gratitude to the team, acknowledging the hard work and dedication they put into its creation. He also extended his appreciation to the press, community, influencers, and the PR team for their support.
Thank you!#FF7R https://t.co/uVEodGj4dT pic.twitter.com/mh1SYWh5nf
— 浜口直樹 (@nhamaguc) February 22, 2024
FF7 Rebirth‘s critical acclaim proves Square Enix’s commitment to improvement, taking feedback from the first installment to heart and refining aspects like aerial combat and side quests while incorporating elements inspired by other titles. This dedication to enhancing the experience shines through in the positive reviews.
While the hype surrounding FF7 Rebirth may not have been as extensive as Final Fantasy 16 – remember Clive’s sword in the Tower of London last year? – its marketing strategy remains quite robust. With a dedicated State of Play, prominent online advertising, and a standout spot on the PlayStation Store, Sony clearly believes in the game’s potential to captivate both longtime fans and newcomers.
With its critical acclaim and the promise of an immersive and engaging experience, FF7 Rebirth is inviting players to once again immerse themselves in the rich and expansive world that has captivated millions around the globe for decades.