Final Fantasy 14's latest offering, Shadowbringers, is the third expansion to the game. In 2006, Final Fantasy XII was the highest-rated Final Fantasy game until Shadowbringers usurped that title. The game's story and writing were universally praised by players, and along with that, the game received various tweaks that made it more fun to play. Along with the tweaks and sweeping, immersive storyline, there were two classes added: Gunbreaker and Dancer. FF14 was reworked to such a degree that it might seem like a sparkling new game.

Just as Dragoons were invoked during Heavensword, with its focus on dragons and the skies, and the Samurai and Monk were invoked during Stormblood, due to its eastern flair; the Shadowbringers expansion appeals to the themes of the Dark Knight, as it mirrors the path of the Dark Knight's lore. You'll adapt and become what's necessary to fight evil corruption, and master the light and the darkness within. Just as the tonality of the expansion might suggest, many of the adjustments made were focused on the Dark Knight job.

Learn how the system has been reworked with Shadowbringers and how you can be a master of the Dark Knight job, by following this guide.

Role of the Dark Knight in FF14 Shadowbringers

Ff14 Shadowbringers: The Dark Knight Role Guide

Despite having had a "DPS stance", Dark Knight is a tank class in FF14, and remains so. That comes with all of the benefits and responsibilities of a typical tank class. They'll have access to the heaviest armor, defensive abilities that allow them to take the most damage, and have a move set that allows for temporary invincibility. Those perks also come with some responsibility in a team setting, as a tank must keep the damage focused on themselves and survive the tank-unique mechanics during raids and dungeons. Because a tank is so necessary to completing dungeon and raid content, Dark Knights will often be awarded the "Hero in Need" XP and Gil buff bonus when participating in the daily roulettes.