Lately, online forums have been buzzing with chatter about the post-apocalyptic RPG franchise, Fallout. These discussions have ranged from the highly anticipated Amazon TV series adaptation to the more recent whispers of a Fallout 3 remaster - but forget 3, what about remaking the very first Fallout? One of its original creators weighs in.

Developed by Interplay Entertainment in 1997, Fallout has spawned four mainline titles and seven spin-offs. When you mention Fallout games to most players today, they tend to focus on the open-world FPS titles that Bethesda developed after acquiring the Fallout IP, often overlooking the two isometric RPG gems, Fallout 1 and 2.

Nevertheless, die-hard fans of the Fallout franchise will vividly remember the original game that introduced us to a post-apocalyptic world set in the 22nd century. Following the aftermath of a global nuclear war that occurred in the late 21st century, most of the world has been turned into a desolate wasteland, with survivors taking refuge in large underground shelters known as Vaults.

Here we meet the protagonist, referred to as the Vault Dweller, a resident of Vault 13, one of the many Vaults scattered across the wasteland. Our journey in Fallout begins when the water purification system of Vault 13 breaks down. With the water supply dwindling, we are chosen to venture out into the wasteland to find a replacement Water Chip, a crucial component for the purification system.