In a "surprising" turn of events, Epic Games CEO, Tim Sweeney, has expressed his to bringing the popular game Fortnite to Steam, but with one concession - for Valve, the owner of Steam, to make significant changes to its revenue model.

According to Sweeney, Valve needs to omit the "ridiculous" commission fees the platform charges for listing games.

Valve, through its Steam platform, currently employs a baseline commission fee of 30% on sales. This rate scales down for higher-earning developers - those earning $10 million are charged a 25% rate, and for earnings over $50 million, the rate drops to 20%. Despite this tiered approach, the 30% base rate has been a point of contention, with developers, in particular the smaller ones, feeling that it is excessive.

Sweeney's criticism of Steam's fee structure is not new. Epic Games has previously clashed with tech giants like Google over similar issues, leading to antitrust lawsuits. For what it's worth, Epic's own store, the Epic Games Store, has adopted a more developer-friendly model in recent months, taking only a 12% cut from sales and offering programs where 100% of the revenue for the first six months can go to developers who agree to exclusivity on the Epic Games Store.