Electronic Arts just seems to have a knack for controversy. The company's CEO,

Andrew Wilson

, in particular, stirred quite the conversation at the Morgan Stanley Technology, Media & Telecom Conference.

Wilson highlighted how EA is "deeply embracing" generative AI to revolutionize game development, promising a 30% boost in efficiency. He touts it as a step towards cutting down on the extensive time and resources currently required to produce modern AAA games, with Wilson suggesting that tasks such as creating 3D stadium models could be expedited from six months to potentially just six days. But, that's not all. Wilson's vision extends beyond mere efficiency. Wilson sees AI as a tool to "expand and transform" the gaming experience, offering more personalized and immersive experiences to gamers.

With examples like EA Sports FC 24 boasting 1,200 run cycles for athletes thanks to the use of generative AI, compared to the 12 in FIFA 23, the promise of AI enhancing game realism and player engagement is clear. Wilson's ambitious outlook includes growing EA's player base by at least 50% and increasing spending on games by 10-20% through AI-driven personalization.

Video game development will only improve with AI use but there needs to be a line drawn that allows for human ingenuity to continue flourishing.