Despite having been criticized heavily for its decision to implement loot boxes extensively in its games for the better part of the past decade, EA insists on using the controversial monetization mechanic in its games. FIFA 22 is no exception. As a result, the recently released FIFA installment is under heavy fire, especially now that EA has decided to add even more ways to monetize the game.

However, according to EA's Chief Experience Officer, this is all intentional. Chris Bruzzo even goes as far as to describe it as part of their effort to "reflect the real world of football."

Bruzzo's stance on loot boxes makes FIFA 22 even more controversial

Ea Exec Defends Fifa 22 Loot Boxes Amidst Controversy

Earlier this year, FIFA 22 quickly found itself in hot water after its official reveal. Many players expressed their disappointment that EA was hiding the next-gen versions of the game behind a hefty price premium. Not to mention, EA purposely limited the PC version of FIFA 22 and excluded it from next-gen features such as the game's highly marketed HyperMotion technology.