Electronic Arts has canceled the Star Wars first-person shooter that was in development by Respawn Entertainment. This news came to light following an announcement by EA that it would be reducing its workforce by around 670 people, or 5% of its global staff. This decision marks a significant shift in EA's strategy, focusing more on its own intellectual properties rather than licensed games.
The decision to pull the plug on the now-canceled project was outlined in a memo from Laura Miele, EA's president of entertainment, to staff members. Miele expressed regret over the decision but emphasized that it was not a reflection of the development team's talent or dedication. Instead, EA framed the decision as a strategic realignment towards delivering blockbuster storytelling through iconic franchises that fans are eager to see more of.
As per IGN, the memo suggested a focus on EA's owned brands was a more sustainable path forward in an industry undergoing rapid changes.
The cancelation is particularly notable given EA's success with the Star Wars IP in recent years. Star Wars: Jedi, in particular, is igniting talks of a potential crossover into the live-action universe with a third entry in development following the success of the award-winning sequel.
