Insomniac Games, one of Sony's marquee first-party studios, found itself the victim of what's arguably the biggest if not worst hacking incident in gaming in recent memory. The cyberattack, spearheaded by the ransomware group, Rhysida, saw the instigators initially ask for over $2 million from Sony and Insomniac in exchange for keeping terabytes of data confidential. Once Sony decided that it wouldn't negotiate with cyberterrorists, Rhysida put its money where its mouth is and flooded the internet with the said information, which includes, among other things, future game plans such as an upcoming Venom game and the potential release window of Marvel's Wolverine. More importantly, sensitive employee information was included as well. This unfortunate incident resonated deeply within the video game industry, prompting a wave of support and solidarity from developers and studios worldwide.
The cyberattack on Insomniac represents a growing concern in the tech and gaming industries, where similar breaches have become increasingly frequent. In this instance, the hackers obtained a vast amount of confidential information, including internal game development footage, plans for future releases, and deeply personal employee data, such as passport scans. The broad scope of the leak has made it a subject of much discussion across various online platforms.
In response to this breach, many prominent figures and companies in the gaming industry have voiced their support for Insomniac Games. Remedy Entertainment, the creators of Alan Wake 2, publicly condemned the data breach, describing it as "disgraceful and shameful," expressing sympathy for the affected team members at Insomniac. Philip Weber, the narrative director at CD Projekt RED, also extended his empathy to those impacted, sharing his own experiences of dealing with personal data protection following a company hack in 2021.

