The troubled launch of Cyberpunk 2077 came as an unwelcome surprise to millions of fans who have been waiting for this futuristic RPG since it was announced way back in 2012. 8 years of hype culminated in a massive controversy - but a new report indicates that CD Projekt Red knew this was coming.
Jason Schreier is well known in the video game journalism industry as someone who digs up the uglier details companies don't want you to see, while championing fair working conditions for developers. Formerly at Kotaku, he now writes for Bloomberg, but this latest exposé shedding light on why Cyberpunk 2077 launched in this buggy state show that the switch didn't dull his edge.
The report compiles information provided by several current and former employees of CD Projekt Red. Most chose to remain unnamed to protect their careers, but Adrian Jakubiak, a former audio programmer for CD Projekt, lent his name to his statements too.

As it turns out, things were pretty haphazard behind the scenes, with the expectations of executives being completely divorced from reality and the state of the game. According to the statements from developers, many fundamental design decisions were made way too late.
I knew it wasn't going to go well. I just didn't know how disastrous it would be.
- Adrian Jakubiak



