While the majority of the time since the initial announcement of Cyberpunk 2077 passed without so much as a peep from the developers, in the past years we've gotten several in-depth looks at the game.
Seeing the highly anticipated upcoming RPG from the creators of The Witcher games gave fans a lot to chew on, but some signs that visual downgrades were implemented cropped up, and CD Projekt Red had to announce several feature cuts. We'll look at what exactly changed over the course of development, and what to expect from the final product.
One thing that is very important to remember, and also apparently very easily forgotten, is that when games are still under development things change. Cyberpunk 2077 is a colossal AAA project with a feature-set longer than a cybernetic leg, and the harsh realities of game development mean that sometimes fluff needs to be cut. Priorities can shift, assessments can change.
Maybe making the game more accessible by allowing it to run smoothly on weaker systems is more important than cutting edge graphics. Maybe polishing and perfecting some mechanics means removing others. This is common, normal, and isn't anything to get upset about - and it certainly isn't something that justifies harassment and threats being directed at the people working on the game.
Have Graphics Been Downgraded?
The key thing fans need to understand when considering whether the game's graphics have been downgraded is that, essentially, it isn't a simple yes or no question.



