If it wasn’t clear already before, CD Projekt RED made sure to drive the point that it’s all hands on deck on The Witcher 4 home.
The Polish company confirmed during its most recent earnings call that 403 of its 627 staff members are now assigned to work on Polaris with the rest split across Cyberpunk 2077 (17), the sequel to Cyberpunk 2077 (47), Project Sirius (37), Hadar (20) as well as “Shared Services” (95) and “Other Projects (8).
This still isn’t as high as the number of developers who worked on Cyberpunk 2077 at its peak (530 developers and a total of 5,200 people or so were “engaged” with the project) but it’s indicative of the progress being made. Interestingly, CD Projekt RED claims that The Witcher 4 is still in pre-production. This means that the team can still grow in size by the time full production begins “in the second half of the year.”
As one of the best-selling video game franchises in history, it makes sense for CDPR to double down on The Witcher and make sure that the next entry lives up to the expectations set by its successor.
Unfortunately, we still aren’t any closer to getting The Witcher 4‘s release window even after the most recent expansion. But judging by how long today’s AAA games can take to make, we’re looking at a three-year wait for The Witcher 4, at the very least.
Hopefully, CDPR has learned its lesson from Cyberpunk 2077 and avoids releasing The Witcher 4 for the PlayStation 5 and Xbox Series S/X if it doesn’t think that the current-generation consoles have the necessary hardware to do it justice.
Speaking of, in the same earnings report, CDPR confirmed that Cyberpunk 2077 has generated $752 million in revenue for the company.