Capcom's decision to continue remaking its Resident Evil games reflects a strategic move to increase its appeal among the younger audiences while honoring the legacy of the iconic series. This announcement comes from Yasuhiro Anpo, the director of the highly successful Resident Evil 4 remake, during a PlayStation event. Anpo emphasized the positive reception of the recent remakes - Resident Evil 2, 3, and 4 - as a significant factor in Capcom's commitment to revisiting more titles from the series.
The Resident Evil franchise has a storied history of remakes, dating back to 2002 with the original game's remake for the Nintendo GameCube. These remakes have not only preserved the essence of the classic survival horror games but also introduced more innovative gameplay, modern graphics, and revised narratives, allowing the games to cater to newer and veteran players.
The 2019 remake of Resident Evil 2 set a high bar by revamping the game with a contemporary camera perspective and redesigned maps, a successful formula that was replicated in the subsequent remakes of Resident Evil 3 and, most recently, Resident Evil 4.
While Anpo didn't specify which titles are next in line for the remake treatment, Capcom isn't short of options. Resident Evil: Code Veronica, a fan favorite released in 2000, stands out as a likely candidate, given its significance in the series' overall narrative and the opportunity to modernize its unique gameplay and story elements. Alternatives such as the OG Resident Evil, Resident Evil 0, or even the more action-oriented Resident Evil 5, which is iconic for its boulder-punching scene, are also potential contenders for remakes.
