Games can only be good as the people behind it. This is why studios hire the right individuals to work on their games. So, while Bungie is still focused on Desitny 2, it has other ventures requiring capable hands. This is where Andrew Witts comes in.
As confirmed by Witts on Twitter, he'll join Marathon as its Gameplay Design Director.
Witts brings with him a wealth of experience working on other multiple shooters, which includes big titles such as Fortnite, Rainbow Six Siege, and Halo Infinite.
Bungie officially revived one of its oldest IPs earlier this year after leakers claimed to have come across proof for it late last year.
Witts' hiring has drawn mostly positive reactions, especially since he played a huge role in the multiplayer gameplay for the latest Halo entry. For all of the criticism that Halo Infinite received post-launch, its multiplayer was one of its core strengths at launch and remains one of the reasons why players keep on coming back to it despite 343 Industries' recent struggles.
