In an extraordinary blend of fan passion and professional craft, Bethesda's latest space epic, Starfield, made headlines again but not for its starships or extensive universe. Instead, the spotlight shifted to clutter - the very objects that make an environment look "lived-in."

Believe it or not, Emmi "Elianora" Junkkari, rgw Skyrim clutter mod creator, was stealthily recruited by Bethesda to work her magic dust over Starfield's in-game environments. The artist revealed her secret role in a recent Facebook update, stating, "I was merely pretending whatever I said I hadn't a clue what Starfield would be like... actually, I placed some of that clutter myself."

Elianora's statement drew praise from fans and critics alike. Players had been in awe of Starfield's attention to the small details, often mistaking them for simple artistic prowess of the game developers. Unfortunately, the true architect that's behind those bric-a-bracs was someone they'd been familiar with, especially if they'd ever modded Skyrim to look more "homely."

If you've roamed through Starfield's random bionics labs or settlements, you might have already noted the impact that Elianora's handiwork makes. Certain places in the game look "used," unlike the pristine, unrealistic settings often seen in other games. This lived-in vibe brings not just aesthetic pleasure but an uncanny sense of immersion, compelling its players to comb through tables filled with junk six times over to ensure they've scored every last bit of "science loot."