As the studio behind critically acclaimed and highly influential franchises like Fallout and The Elder Scrolls, anything that Bethesda Game Studios announces will always come with an unbelievable amount of hype. Being that Starfield is the studio's first IP in well over two decades, you can only imagine just how excited fans are to get their hands on it. Although the space-faring RPG isn't due until November this year, Bethesda just dropped a trailer out of nowhere.
In the latest episode of their Into the Starfield series, Starfield's development team revealed more info about the upcoming game. According to the lead artist Istvan Pely, Bethesda is focused on a certain "level of immersion" and that they want players to feel like "you're not just playing a game but you're living in this world, in this universe." Later on, Bethesda inserts brief gameplay footage featuring the chunky bipedal robot shown in the game's June 2021 trailer. This guy's name is Vasco, and he'll be one of the player companions that will be available in Starfield.
In addition, Bethesda also talked more about the importance of dialogue in Starfield as well as its "persuasion system." Lead quest designer Will Shen describes it as an "evolution" of the same system used in The Elder Scrolls IV: Oblivion, explaining that the studio "didn't want it to be a system where there was definitely the right thing to say. Game director Todd Howard even goes as far as to describe Starfield's dialogue system as "one of the most successful ones" that the studio has had.
