After dabbling with open-world RPG mechanics for much of the past decade with three mainline entries that broke the series' long-standing annual tradition, Ubisoft went back to the basics and dialed down the scale with Assassin's Creed Mirage. Such a decision was highly heralded as a return to form for the best-selling franchise. Unfortunately, now that the game is out and the reviews have dropped, Assassin's Creed Mirage doesn't feel like a proper throwback to the golden age of the series. If anything, the numbers show that it's more of a letdown.
The three best-reviewed Assassin's Creed games on Metacritic are Assassin's Creed 2, Assassin's Creed: Brotherhood, and Assassin's Creed 4: Black Flag, which notched 90, 89, and 88, respectively, and the popular review aggregate website.
In comparison, Assassin's Creed Mirage finds itself with a meager Critic Score of 77 on the PlayStation 5 and the PC and a slightly better Critic Score of 78 on the Xbox Series S/X. This isn't necessarily bad, by any means, but if you're trying to usher in a "new" era for a decades-old franchise, the goal should at least be to release a game that's better than the most recent installments, which Assassin's Creed Mirage doesn't do.
Here's a selection of the Assassin's Creed Mirage review scores: The Loadout - 9/10 GamesRadar - 4/5 VGC - 4/5 IGN - 8/10 Game Informer - 8/10 Push Square - 7/10 GameSpot - 6/10 The Gamer - 3/5 Digital Trends - 3/5 As promised, Assassin's Creed Mirage isn't as grandiose and epic as Odyssey, Origins, or even Valhalla. The three games cranked up the RPG and open-world settings all the way to 11, adding hundreds of (often-useless) side-quests, all while telling tales of higher and higher stakes. Admittedly, these games were fun. They weren't necessarily standard Assassin's Creed games, but the subpar reception of every outing in between Black Flag and Origins proved that the series had somewhat outgrown intimate settings and stealth-focused adventures.
