Assassin’s Creed Mirage gets earlier October 5 release date

Assassin's Creed Mirage is the first of many entries that's part of Ubisoft's massive multi-platform lineup.


In a day and age where delays are common, Ubisoft's news of an early release date for Assassin's Creed Mirage is a sight for sore eyes.

In a delightful twist to the standard narrative of game delays and unexpected shifts in the industry, Ubisoft delivers a golden arrow to the heart of Assassin’s Creed fans worldwide.

“Assassin’s Creed Mirage has gone gold,” proclaimed Ubisoft via their official social media channels, confirming to us the culmination of the game’s development. But that wasn’t the only surprise.

Mirage will now leap off the rooftops and into the eager hands of gamers on October 5, a week ahead of its originally announced release date of October 12.

The current era of gaming is one brimming with gargantuan open-world RPGs, delays and reschedules. Against this backdrop, Mirage’s early release is akin to a desert oasis for thirsty travelers. Particularly for a company like Ubisoft, which has, in recent years, become somewhat infamous for delays, most notably with titles like Skull & Bones. But as October beckons, a month teeming with high-profile releases such as Marvel’s Spider-Man 2, Lords of the Fallen, Alan Wake 2, and the anticipated Spider-Man 2, Mirage’s early drop can be a strategic masterstroke. This shift strategically distances Mirage from the potential shadow of other giants like Spider-Man 2 and Lords of the Fallen.

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But what is Mirage bringing to this bustling gaming bazaar? Plenty, as a matter of fact.

For those who’ve found themselves trapped inside the Animus for quite some time, Ubisoft confirms Assassin’s Creed: Mirage is a throwback to the glory days of the franchise, taking players on a trip to 9th century Baghdad. We’ll walk in the shoes of Basim Ibn Ishaq, a character first introduced in the vast expanses of Assassin’s Creed: Valhalla. This isn’t the wise and complex Basim of Valhalla, though. Mirage promises to unveil the tapestry of a younger Basim, tracing his journey from a mere street thief to a master assassin.

Assassin’s Creed Mirage is likely an experimental release for Ubisoft that will decide the future direction of the franchise.

The game signals a conscientious return to the series’ stealth-focused roots, moving away from the expansive RPG style of recent titles like Origins, Odyssey, and the enormous Valhalla.

Ubisoft, in an effort to evoke nostalgia, is striving to create an experience reminiscent of the early days of the franchise – those days of Altair in Masyaf and Ezio in Florence. Gone are the intricate RPG mechanics introduced in Origins. In its stead, Mirage offers a densely packed city setting filled with stealthy tools, like the smoke bombs of yesteryears, and yes, no more of that grinding to get a marginally better Hidden Blade.

Many in the community fondly recall the times when a 20-hour game was considered long – when Assassin’s Creed 2, which saw the debut of the now-legendary gaming icon, Ezio Auditore da Firenze, and its rendition of Renaissance Italy felt colossal. Those days might seem far behind in an era where sprawling 100-hour narratives are the norm. However, Ubisoft’s Mirage, centralized to Baghdad, promises a focused narrative that might span 20-23 hours, which is a duration that aligns with the series’ classic entries. The price point, intriguingly set at $50, could be Ubisoft’s way of gauging the waters, trying to find a sweet spot between game length, quality, and cost. Will players today be content with a quality, shorter game at a slightly reduced price point?

Fans are hoping that the interest in Assassin’s Creed Mirage will encourage Ubisoft to finally remake the first Assassin’s Creed game.

It’s a move reminiscent of the series’ older, sleeker, and sneakier days, something many long-time fans have yearned for. The more expansive recent games, while majestic in their own right, often felt weighed down by their own ambitions. Mirage, with its promise of tighter narrative focus and honed gameplay mechanics, could be the refreshing gust of wind the series needs.

This isn’t to say that Ubisoft sneaked past controversies. Assassin’s Creed Mirage is still going to have microtransactions, which hasn’t sat well with some fans. 

Ultimately, Assassin’s Creed Mirage remains one of the most highly anticipated releases this year, and the game’s early drop only adds to the excitement. After struggling to hit its mark in recent years, Ubisoft’s confident declaration of the game’s readiness feels like a precursor to something much larger

Believe it or not, some are interested in the story of Assassin’s Creed outside of the trips to the past.

Fingers crossed, Basim’s arrival in Mirage kickstarts a new golden age for the ever-expansive Assassin’s Creed franchise that will see the release of Codename Jade, Codename Red, and, if we’re lucky, a remake of Assassin’s Creed 4, in the next 2-3 years. 

Ray Ampoloquio
Ray Ampoloquio // Articles: 7186
With over 20 years of gaming experience and technical expertise building computers, I provide trusted coverage and analysis of gaming hardware, software, upcoming titles, and broader entertainment trends. // Full Bio