In 2010, Remedy Entertainment gave fans the action-adventure video game Alan Wake. Fans loved the game – and so did critics. Even though many asked for a sequel, the video game company only released a spinoff before it moved on to other projects. Despite this, fans never lost hope and now, thirteen years later, that hope is turning into reality. Alan Wake II is finally on the way to consoles and PC.
Recently, co-director Kyle Rowley and the principal narrative designer Molly Maloney sat down with Video Game Chronicles to talk about the upcoming game and we learned some pretty interesting things.
For one, Rowley revealed that they took inspiration for the game from different places, including the HBO anthology crime drama series True Detective.
In his words, "When we were thinking about introducing a new character and we knew that we wanted to have FBI agents investigating these ritualistic serial killings, there were some certain TV shows and movies that we were definitely like 'okay, they did this really well.'"
He continued, "So the slow burn nature and the kind of buddy cop scenario that True Detective season one had is there, and those kind of ritualistic serial killings were definitely on our mind."
