Good news, Activision Blizzard might not have a hard time rolling out its slate of since-delisted Transformers games.
Let's face it, we live in a world where every byte of digital information is presumably preciously archived, and the notion of "lost" source codes sounds more like an arcane legend than modern-day reality. Yet, just last week, a Hasbro representative shocked Transformers fans by saying Activision Blizzard, the publisher of its most popular video game adaptations, wasn't quite sure about the location of the hard drives of their digitally delisted titles. The explosive claim and the phrasing, "When a company eats a company that eats a company, things get lost," became fodder for online discussions surrounding the inefficiency of big corporations.
However, the narrative has since taken an unexpected turn. Lulu Cheng Meservey, the ever-unabashed Activision Blizzard executive, fired back, stating, "These headlines are wrong. We have the code, it's not lost and never was." This prompted an apology from Hasbro, as per Video Games Chronicle.
These Transformers games, including classics like "Transformers: War for Cybertron" and "Transformers: Fall of Cybertron", resonated with fans due to their devotion to the beloved Transformers lore. They weren't just mere adaptations of Michael Bay films, but were meticulously crafted narratives around Cybertron and other revered segments of Transformers history.
