Remember when you'd buy a game and... that was it? You got the full experience by purchasing the full product one time. The face of the games industry has changed drastically, and now titles without microtransactions, DLC, battle passes, loot boxes and subscriptions are few and far between in the AAA market. Sometimes, publishers went a little too crazy with the monetization.

We'll take a look at the 10 most egregious, price-gouging and extreme forms of paid DLC and microtransactions that sort of lost the whole "micro" part.

Looking Glass Ocular Implant - EVE Online, ~$60

The 10 Most Expensive Microtransactions And Dlc In Games, Ever

Paid in-game cosmetics are nothing new, and have been around for far longer than monetization of additional content became as widespread as it is these days. We're used to hearing about extremely rare weapon skins in Counter Strike: Global Offensive selling for ridiculous amounts on the Steam marketplace, but since the players sell and set prices there it hardly counts. Things were different when CCP was selling a tiny Ocular cosmetic for your avatar in the notoriously complex space strategy MMO, EVE Online.

Few cosmetic items can boast triggering in-game riots that caused the player-affected virtual economy to buckle. When CCP introduced Aurum as a kind of premium-but-not-quite currency to circumvent financial restrictions in certain countries, the result was this small cosmetic item going for more than a full AAA game. It isn't even a whole skin - just a small metallic implant on your character's face, which isn't even often seen in-game.

The 10 Most Expensive Microtransactions And Dlc In Games, Ever