As we find ourselves bombarded by a barrage of shared-world shooters, battle royales, live-service titles, and MMOs, it's a breath of fresh air to dive into a world that's exclusive to ours. In that regard, The Witcher 3: Wild Hunt is a masterpiece, beautifully reminding us of the power and allure of the single-player experience. It doesn't merely champion the single-player genre but exemplifies why, even in this age of social interactivity and connectivity, spending some time alone in a virtual world still has a place - and a significant one at that.
The Witcher 3, which launched in 2015, has sold over 50 million copies, as per the latest report from CD Projekt RED.
To add some perspective, this staggering figure exceeds even the sales of other multi-platform single-player RPGs, namely The Elder Scrolls V: Skyrim, which had sold more than 30 million copies by 2016.
However, the success of The Witcher 3 goes beyond the numbers.
Trends are everything in the gaming industry. The current inclination is multiplayer and shared experiences, preferably live-service games that can be updated, expanded on, and improved after their launch. Titans like Fortnite, Destiny 2, and even Grand Theft Auto V, offer a mix of story campaigns with online multiplayer modes. But, The Witcher 3 deviates from this. It does the exact opposite of the multiplayer trend, instead focusing on delivering a solid, engaging, and immersive single-player experience.
