Why the next Grand Theft Auto game won’t be budget-friendly

Don't expect to see Rockstar to start selling games at a lower price, but AI use will help it release better and more in less time.


Good games cost money to make but the best games are priceless.
Good games cost money to make but the best games are priceless.

Now that the cat is out of the bag, Take-Two Interactive’s ever-vocal CEO, Strauss Zelnick, is spending more time talking about Grand Theft Auto, specifically, the sixthquel. Specifically, Zelnick is generating interesting talking points about the potential impact of using AI in the game’s development, specifically on how it can help Rockstar Games. But, while AI is going to help streamline the development process, this likely won’t result in lower development costs. Thus, Zelnick is warning fans not to expect GTA 6 to start selling at a lower retail price if Rockstar does fully embrace AI use.

In a frank exchange with investors, Zelnick acknowledged the role of AI as a tool for efficiency – not price cuts. “We’ve been in the AI business since the dawn of this industry,” Zelnick stated, asserting Take-Two’s long-standing engagement with technological innovations. He positions that while AI might streamline certain development processes, making it a lot easier to develop large-scale games like GTA, it would not inherently lead to cost savings. Zelnick also alluded to the commoditization of these tools, implying that any competitive advantage would be short-lived as rivals quickly adopt similar technologies.

With GTA V reigning as one of the best-selling video games of all time, its successor is expected to be a significant step up, but Zelnick’s comments suggest that fans should brace for a potential premium pricing model reflective of the game’s ambition and technological advancements.

Take-Two understands that it takes money to make money and it's going to make sure that it earns its slice of the pie.
Take-Two understands that it takes money to make money and it’s going to make sure that it earns its slice of the pie.

So, what does this all mean? Will GTA 6 be more expensive or cheaper? Well, that depends on how you look at it. But, a simple the truth is that Zelnick is stressing that the resultant savings wouldn’t translate into lower prices for consumers. Instead, he suggested that increased efficiency would simply elevate the industry standard, pushing developers to aim higher and create more ambitious projects. This strategy, according to Zelnick, positions Take-Two as an industry leader in creativity, innovation, and efficiency, but it also sets the stage for a highly competitive environment, particularly for smaller developers lacking the resources of a heavyweight like Take-Two.

Think of it like the internet, and eventually, social media, over the past two decades. Both of these advancements gave a lot of start-ups a fighting chance against the established giants, while the latter used the opportunities presented to them with the advancing technologies to explore other venues.

At the end of the day, AI use, while not necessarily resulting in a “cheaper” game, helps guarantee that developers don’t get burned out focusing on menial tasks so that they can spend more time working on other aspects where human ingenuity remains irreplaceable.

Rockstar Games has more than earned everyone's benefit of the doubt, so a price increase for GTA 6 will be easy to justify.
Rockstar Games has more than earned everyone’s benefit of the doubt, so a price increase for GTA 6 will be easy to justify.

Perhaps the better question here is, how much more will GTA 6 cost compared to its predecessors?

Keep in mind that Rockstar Games hasn’t released a next-gen title yet. Its most recent project, the ever-controversial remaster of Red Dead Redemption for the PS4 and Nintendo Switch, was sold for $49.99, which drew flack for being too expensive for what was effectively a low-effort release. Nevertheless, Take-Two defended its pricing and the numbers spoke plenty of how gamers will never mind throwing money at their screens for a Rockstar title.

Earlier this year, there were talks that Rockstar could sell GTA 6 for above the industry standard of $70, which isn’t a bad idea. A base price of $79.99 for the GTA 6 wouldn’t be a total shocker. Rockstar knows its strengths and its market well. It’s well aware that the quality of its work is levels above what other studios can offer. It’s the reason why GTA 6 is taking so long to make anyway – Rockstar isn’t settling for anything less. So, why wouldn’t they sell GTA 6 for more than what other current-gen games are selling? It’d be easy for Rockstar to justify an $80 price tag for GTA 6 and millions of fans will defend the developer, especially if GTA 6 delivers.

The more interesting question is, if GTA 6 will be sold for $80, which franchises will follow suit?
The more interesting question is, if GTA 6 will be sold for $80, which franchises will follow suit?

In an industry where games such as Call of Duty: Modern Warfare 3 can top the sales charts despite DLC-like content it contains and Blizzard Entertainment is charging a premium for 3-day early access, a $10 bump in the base price for the kind of game that will set a new “creative benchmark” and reportedly cost Rockstar billions to make, is definitely plausible if not probable.

Ray Ampoloquio
Ray Ampoloquio // Articles: 7186
With over 20 years of gaming experience and technical expertise building computers, I provide trusted coverage and analysis of gaming hardware, software, upcoming titles, and broader entertainment trends. // Full Bio