85% of Suicide Squad: Kill the Justice League Steam Reviews Are “Very Positive”

You'd expect such a divisive game among critics to have far more negative reviews but it appears that players have other thoughts.


The bigger question is when Warner Bros. Games will start working on another Evil Superman game after Suicide Squad: Kill the Justice League?
The bigger question is when Warner Bros. Games will start working on another Evil Superman game after Suicide Squad: Kill the Justice League?

Suicide Squad: Kill the Justice League may currently be experiencing a lot of negative pressafter its wild start to the year, but it’s a hit among players.

On Steam, Rocksteady Studios’ latest game has received “Very Positive” reviews from 85% of those who bothered to let everyone else know their thoughts on the game. As of the time of writing, 3,124 players have left a review on the game and most are on the positive side.

This contrasts to Suicide Squad: Kill the Justice League’s reception online. On Metacritic, it has an average score of “62” and “72” on the PlayStation 5 and PC, respectively. This implies fans are enjoying the game far more than the internet would have you believe, though we should note that it remains a flawed game that’s well-deserving of some of the criticism it received. You’ll remember that the Suicide Squad game is by Rocksteady Studios, the studio behind the critically-acclaimed Batman: Arkham games. It’s only natural for people to expect more out of it.

Most people seem to be genuinely enjoying Suicide Squad: Kill the Justice League regardless of platform.
Most people seem to be genuinely enjoying Suicide Squad: Kill the Justice League regardless of platform.

Still, hitting 85% on Steam amidst a still-ongoing debate on whether it’s a good game is a big deal. It represents the divide between what critics and the loud minority and how most people see the game. The fact that DC Studios, in general, isn’t doing great and yet people are still playing Suicide Squad: Kill the Justice League is a sign of its quality. It doesn’t hurt that Kevin Conroy is in it and the developers nailed it by using Zehra Fazal as the face model for Wonder Woman.

The question now is, where does Suicide Squad: Kill the Justice League go from here? Unlike the Batman: Arkham games, which predominantly revolved around letting you go around Arkham Asylum and, eventually, Gotham, as Batman, Rocksteady’s newest project is a live-service looter-shooter. This means that it’s going to get battle passes and updates for the foreseeable future.

Since it’s not being buried deep by negative reviews, we can only assume that a Cyberpunk 2077 type turnaround is out of the question. There’s no redemption story to tell when the game is, technically, good. The inverse is also true. Public perception of Suicide Squad: Kill the Justice League could go from bad to worse, just like with Marvel’s Avengers. The game was decent but its lack of post-launch and endgame content as a live-service title was its undoing. It eventually closed down its servers last year.

Suicide Squad: Kill the Justice League may yet go the way of Marvel’s Avengers but it can also fight against the onslaught of negativity and maintain its current standing – a decent outing that’s good for a couple of dozen hours of fun and the occasional playthrough with friends.

The sales figures for Suicide Squad: Kill the Justice League still aren’t in and we don’t think Warner Bros. Games will ever reveal it unless it’s north of a couple of millions.

Much like the players, the the titular group are just having the time of their lives while trying to save the universe.
Much like the players, the the titular group are just having the time of their lives while trying to save the universe.

For now though, it’s clear that you shouldn’t let what naysayers are saying about Suicide Squad: Kill the Justice League dictate whether it’s a good game or not. On that note, we’re hoping it does get a free trial, even if only on PS Plus Premium.

Ray Ampoloquio
Ray Ampoloquio // Articles: 7186
With over 20 years of gaming experience and technical expertise building computers, I provide trusted coverage and analysis of gaming hardware, software, upcoming titles, and broader entertainment trends. // Full Bio