Desktops have continuously evolved and adapted to technological advancements and consumer demands, especially in gaming. Compared to the early days when desktops were significantly behind and more expensive compared to their console counterparts (with relatively fewer games selection to boot), PC gaming is in a good place. However, there has been a rising sentiment suggesting that PC gaming has become excessively expensive compared to console gaming. Is this true or is this simply a misguided notion?

Central to this debate is a post by u/shadowblaze25mc on Reddit, titled "Is PC gaming becoming unaffordable relative to console for those on a budget?"

Central to this debate is the price of hardware. Certainly, the cost of top-tier PC components, such as Nvidia's GPUs, has escalated. A decade ago, the flagship GPUs were priced at around $500; today, that figure hovers around $1,200. But, by focusing on these high-end components, we narrow the lens through which we view the entire ecosystem.

While the belief that desktops are now pricier than consoles isn't baseless, it certainly needs more context. For example, building a PC targeting 1440p (and even 4K) and comparing it to the Xbox Series X or the PlayStation 5 gives consoles a noticeable edge. Often retailing for $499 (and sometimes even less when they go on sale), consoles are the more cost-effective choice. At least, at first glance. Keep in mind that this comparison doesn't account for the multifunctionality of PCs. A well-constructed PC serves a multitude of purposes beyond gaming, offering a vast range of capabilities that consoles simply cannot match.