Need for Speed is right up there among the greats in the gaming industry. The racing sim series might not be the greatest in its genre, but it is influential, iconic, and important. Ever since making its debut in 1994, Need for Speed has rarely deviated from its signature traits of easy car customization, high-octane car chases, and of course, fast arcade-style racing action.
However, we'd be lying if we didn't say that the last few Need for Speed outings haven't been as good.
No offense to Ghost Games, which tried its best in the absence of Criterion Games, but there is a reason why we didn't include a Need for Speed game in our list of the best racing sims.
Having said that, Criterion is back with Codemasters Chesire in tow.
With two racing-specialist studios working together on the next Need for Speed games, we have high hopes for the franchise's future. However, if anyone from Criterion and Electronic Arts happens to come by this article, we're hoping that they consider some of the things that we suggested below. 1. At least more than a year of support Just when Ghost Games finally got a chance to show off once EA handed it the wheel for 2019's Need for Speed Heat, the publisher just had to go and pull the plug on the studio. Just a few months into Heat's release, EA dissolved Ghost Games and effectively killed all support for the game right there and then. Given how even non-live-service games expect to get at least one year of support these days, we're hoping that Criterion gets a chance to tweak Heat long after it has come out. 2. Take notes from Ghost Games After four tries (three if you don't count 2013's Need for Speed Rivals, which was made in collaboration between Ghost Games and Criterion Games), Ghost Games finally got things right with Heat.
