Microsoft made its ten-year Call of Duty deal with Nintendo official and "legally-binding" earlier this week and it seems as if the tech giant isn't lacking in confidence about how well future installments in Activision Blizzard's marquee shooter will be performing on a historically weaker platform.
Microsoft president Brad Smith boldly claimed Call of Duty will "work exactly the way people would expect" when it comes out on Nintendo platforms and on Nvidia GeForce Now.
After the GameCube, Nintendo eschewed graphical performance over portability, and to excellent effect. The DS, 3DS, and Wii all sold better than the GameCube by a much margin. The only one that didn't was the Wii U, which ironically was the last Nintendo console to get a Call of Duty game with the release of Call of Duty: Ghosts in 2013. This means that a Switch port of any Call of Duty game since hasn't happened and there's a good reason for that.
The Switch is a laughably weaker console compared to its contemporaries, the PlayStation 4 and the Xbox One. Even if this is true, some developers have found a way to make their demanding games work on the hybrid platform. Case in point, the Switch port of Hogwarts Legacy is coming later this year.
