Is Disney buying Electronic Arts such a bad thing?

In case you forgot, the House of Mouse can afford to buy whatever it wants, so Electronic Arts likely won't be the last.


To be honest, Disney will be better off outsourcing its most popular IPs as opposed to trying to get into gaming itself.
To be honest, Disney will be better off outsourcing its most popular IPs as opposed to trying to get into gaming itself.

As entertainment industry consolidation becomes the norm, talks of acquisition have become commonplace. But, still, certain rumors, especially involving “unlikely” companies are sure to gain more ground. For example, Disney, one of the largest entertainment conglomerates, reportedly contemplating purchasing the multi-billion company, Electronic Arts. The report by Bloomberg might seem like a masterstroke on the surface, combining the storytelling prowess of Disney with the gaming expertise of EA. But a deeper dive reveals a scenario that might not be as rosy for the gaming landscape.

Understanding the magnitude of such a potential acquisition requires a reflection on the entities involved. EA, despite facing occasional criticism, is an undisputed titan. Its portfolio is as vast as it is varied, ranging from sports-centric titles like FIFA and Madden to story-driven epics such as the Star Wars Jedi series. Notably, Disney and EA aren’t strangers to each other. These two companies have collaborated several times in the past, particularly when EA secured exclusivity to craft games based on the Star Wars universe, showcasing the synergy between the two.

Yet, the idea of Disney acquiring EA raises several critical concerns. Historically, Disney’s ventures into the gaming arena have met with mixed success at best. Disney Interactive Studios, for instance, faced myriad challenges before it closed in 2016. Given Disney’s propensity for shuttering gaming initiatives when revenue falters, one can’t help but wonder about EA’s fate should this acquisition materialize.

Disney certainly has the money to buy it the expertise it needs to succeed in gaming, but the financial risk, especially at this time, isn’t worth it.

Additionally, Disney’s reputation for exercising stringent control over its intellectual properties is well-documented. This potentially overbearing oversight might stifle EA’s creative endeavors, leading to a more standardized and potentially less innovative suite of games.

While EA’s game lineup is celebrated for its variety and willingness to explore different themes, Disney’s involvement is potentially detrimental to this creative freedom.

Ssuch an acquisition might bring about unforeseen limitations. Given EA’s extensive catalog, there’s a possibility some beloved franchises could become platform exclusives or undergo significant modifications to align with Disney’s brand ethos, which it meticulously maintains. It’s plausible to envisage a scenario where Disney’s influence pivots EA’s focus towards developing games tailored to Disney’s broader entertainment ventures.

While Disney has a history of successful licensing deals in gaming, not every adaptation has been good.

Financially, the feasibility of such an acquisition cannot be ignored. While Disney’s market cap is undeniably impressive, absorbing EA would demand a considerable investment. Factor in Disney’s recent financial tribulations, underscored by a few box office missteps and stock market challenges, and one might question the prudence of such a costly acquisition at this juncture.

It’s worth noting that Disney’s previous forays into gaming revolved more around licensing its intellectual properties. It hasn’t had much success when directly involved. Titles such as the PlayStation-exclusive Marvel’s Spider-Man games – believe it or not, Sony doesn’t own all of Spider-Man, just the movie rights – emerged as standout successes from these licensing endeavors, suggesting that Disney’s strengths might be better harnessed through collaborative partnerships rather than outright acquisitions.

Insider reports offer an interesting layer to this unfolding narrative. It seems that while some Disney executives aren’t shy of championing this acquisition, CEO Bob Iger remains ambivalent. Iger, whose leadership has been pivotal during Disney’s earlier acquisitions like Pixar, Marvel Entertainment, and Lucasfilm, seems to be treading cautiously, gauging the pros and cons of this potential move.

To be fair, Electronic Arts has made some of the best Star Wars games in history, so it’d make sense for Disney to think about buying its long-time partner.

As mergers and acquisitions continue to redefine the entertainment landscape, stakeholders, from the developers and publishers to the global community of gamers, will be keenly monitoring how this potential Disney-EA saga pans out.

Speaking of mergers, Microsoft reportedly plans to close its Activision Blizzard acquisition on October 13.

Ray Ampoloquio
Ray Ampoloquio // Articles: 7186
With over 20 years of gaming experience and technical expertise building computers, I provide trusted coverage and analysis of gaming hardware, software, upcoming titles, and broader entertainment trends. // Full Bio