The concept of owning a video game has evolved dramatically in recent years, transitioning from physical cartridges as well as discs, to eventually digital copies stored on hard drives. However, a game-changing concept is threatening the idea of ownership itself.
Leading the way in reshaping the gaming landscape are video game subscription services such as Xbox Game Pass and PlayStation Plus, which offer access to a growing library of games.
While not a new concept in and out of gaming, it wasn't until a few years ago that Microsoft and Sony really doubled down on their offerings. Microsoft, in particular, recently made the Game Pass central to its strategy, prompting a response from Sony, and eventually, others started following suit.
This rising trend raises questions about the nature of game ownership and its impact on the industry, especially in light of recent developments, like Ubisoft's stance on the subject and the opposition shown by the likes of Larian Studios' CEO, among others.
Video game subscription services are no different from Spotify and Netflix. PS Plus and Game Pass, among others, are services offering a wide range of games for a fixed monthly fee, challenging the traditional notions of ownership. For starters, gamers no longer own a title indefinitely. Instead, they have access as long as they maintain their subscription.

