Final Fantasy 16 Struggles on PC as Square Enix Bets Big on Xbox Release
Final Fantasy 16 sold 3 million copies on PS5 in its launch week, which, judging by its PC numbers, will be hard to replicate on...
Final Fantasy 16 sold 3 million copies on PS5 in its launch week, which, judging by its PC numbers, will be hard to replicate on...
Naoki Yoshida's recent comments are in line with Square Enix's recent shifts in its platform strategy, opening its games up to other platforms.
Creative Business Unit 3 has moved on to a different project after Final Fantasy 16 but what if this game a remake of Final Fantasy...
It appears Microsoft just couldn't help themselves from trying to take a much larger cut of the microtransaction pie.
Nearly two weeks into its release, Square Enix has yet to confirm the official numbers for Final Fantasy 7 Rebirth.
The Final Fantasy 16 demo was easily one of the most hyped pre-launch previews on PlayStation 5 when it was first released.
Xbox owners are hoping that Final Fantasy 14's Xbox release is the start of a long-term partnership between Square Enix and Xbox.
The once Sony-centric Japanese gaming giant is broadening its horizons amidst a refreshed partnership with Xbox.
Square Enix's statement in its last investor Q&A reaffirms the company's 18-month plan for Final Fantasy 16.
A multiplatform release strategy may see Final Fantasy 17 shatter existing franchise sales records and secure the series' future.
While Yoshi-P is plenty capable still, he believes that the younger generation will continue the franchise's experimental core.
With the Xbox port coming soon, Square Enix might want to look into bringing Final Fantasy 14 into the Nintendo Switch or its successor.
Takashi Kiryu, who was appointed as Square Enix's new boss in June 2023, appears to be aiming to be as controversial as his predecessor.
Both the financial and critical stakes for Square Enix and Final Fantasy have arguably never been higher than in 2024.
Unlike, let's say, a decade ago or so, PC fans are spoiled for choice when it comes to Final Fantasy games.
The overall sales of Final Fantasy 16 and Final Fantasy Pixel Remaster prevented Square Enix from a financial meltdown.
While the PlayStation 5 exclusive sold well enough to impress and even those over at Square Enix, the sales figures just weren't high enough.
The possibility of a Diablo collaboration, along with other exciting partnerships, further broadens Final Fantasy 14's future possibilities.
The only catch is that it will be as part of the open beta test for Final Fantasy 14 ahead of its wider public launch...
While Final Fantasy 14 usually takes inspiration from classic job roles for its classes, the Viper class will be one of its first unique ones.
Where other developers are forcing multiplayer and live-service elements into their games, Square Enix is going the other way around.
Xbox aims for a bigger footprint in the Japanese gaming market with AAA exclusives.
It looks like Cid Highwind and Vincent Valentine aren't getting the InterMISSION treatment in Final Fantasy 7 Rebirth.
Microsoft and Square Enix are set to share the stage at the Tokyo Game Show on September 21-24, so all bets are off.